skin mesh meaning in Chinese
皮网格
Examples
- There are three types of real - time character animation : articulation animation , single mesh model animation and skinned mesh animation . this thesis describes all three with considerable depth
实时角色动画分为三种:关节动画、单一网格模型动画和骨骼蒙皮动画,本文对这三种动画技术做了深入研究。 - Skinned mesh character animation is a new advanced technology in 3d animation field . because of its vivid effect , it plays an important role in many fields such as film production , game production and so on
骨骼蒙皮动画技术是三维动画领域的一项比较高级的技术,在影视制作、动态仿真等领域起着重要的作用。 - This thesis makes deep research into programmable graphics hardware and real - time character animation and presents a way to implement the most widely used real - time character animation - - skinned mesh animation in programmable graphics hardware
本文对可编程图形硬件和实时角色动画做了深入研究,给出了现在使用最为广泛的实时角色动画骨骼蒙皮动画在可编程图形硬件上的设计实现。 - The character animation technology in 3d - graphic engine is deeply studied in this thesis ; it gives the implementation of articulated figure animation based on ik and skinned mesh character animation after analyzing the pluses and minuses of several character animation methods
在骨骼蒙皮动画的实现中运用了基于属性的网格优化技术和采用硬件支持的方式,并在此基础上给出利用现有的动画序列产生新动画的动画混合方法。 - Mesh optimization based on attribute and technology supported by hardware is used in skinned mesh character animation , furthermore , the implementation can generates new animation by blending several existing animations . the experimental result shows that it has good features such as vivid performance , real - time character and openness . it will improve the capability of 3d - graphic engine by using this technology to drive animation
通过实现表明,采用此动画技术的角色动画,充分利用了现有动画技术的几项优点,具有逼真、生动的显示效果,同时具有良好的实时性,而且具有良好的可扩充性和可移植性,运用此技术来驱动动画,会为游戏引擎增色很多。